[General] #Allows a player to teleport to a located biome when in creative mode, opped, or in cheat mode. allowTeleport = true #Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing. displayCoordinates = false #biomeSize * radiusModifier = maxSearchRadius. Raising this value will increase search accuracy but will potentially make the process more resource . # Default: 2500 # Range: 0 ~ 1000000 radiusModifier = 2500 #biomeSize * sampleSpaceModifier = sampleSpace. Lowering this value will increase search accuracy but will make the process more resource intensive. # Default: 16 # Range: 0 ~ 1000000 sampleSpaceModifier = 16 #A list of biomes that the compass will not be able to search for, specified by resource location. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:savanna", "minecraft:desert", "minecraft:*ocean*"] biomeBlacklist = [] #The maximum number of samples to be taken when searching for a biome. # Default: 50000 # Range: 0 ~ 1000000 maxSamples = 50000 #The maximum number of times a player can search for the next instance of a located biome. Set to 0 to disable searching for additional biome instances and make the compass always locate the nearest biome. # Default: 25 # Range: 0 ~ 10000 maxNextSearches = 25 #The default number of XP levels consumed when searching for a biome. Individual biomes can be configured via perBiomeXpLevels. # Default: 0 # Range: 0 ~ 3 defaultXpLevels = 0 #A list of per-biome XP level costs that override defaultXpLevels, specified as comma-separated "biome_id,num_levels" pairs. Biomes not listed here use defaultXpLevels. Max of 3 levels. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: ["minecraft:deep_dark,3", "minecraft:end*,2", "minecraft:*caves,3"] perBiomeXpLevels = [] #The number of successful biome searches before the compass breaks and must be repaired. Set to 0 to disable durability. # Default: 0 # Range: 0 ~ 10000 compassDurability = 0